Doom Memes

Posts tagged with Doom

Outdated GPU Purgatory: The Window Licker's Lament

Outdated GPU Purgatory: The Window Licker's Lament
DARLING, it's the TRAGEDY of our TIMES! There you are, clutching your ancient GTX 1080 Ti like it's the last slice of pizza at a hackathon, peering through the blinds at the ray-tracing elite playing DOOM with their fancy-schmancy GPUs! The AUDACITY of game developers requiring hardware from this DECADE! Meanwhile, you're over there convincing yourself that Minecraft's blocky graphics are "an artistic choice" and that frame rates above 30 are "just showing off." The digital equivalent of watching the cool kids' party from outside while pretending you didn't want to go anyway! But honey, keep huffing that copium - those 2012 indie games aren't going to play themselves! 💅

Time To Underclock My CPU To Meet Doom's Minimum Requirements

Time To Underclock My CPU To Meet Doom's Minimum Requirements
Ah, the irony of modern gaming. Your 3.30 GHz CPU is too powerful for a game that once ran on machines that couldn't even stream a cat GIF. Imagine having to sabotage your own hardware because some developer didn't account for the fact that computers have evolved since 1993. It's like buying a Ferrari and then removing the engine because the parking space is designed for a tricycle. The cherry on top is that 74.80 GB requirement - original DOOM fit on a few floppy disks, but now we need half a hard drive just to render the same demons in slightly higher resolution. Progress!

What I Actually Want To Know

What I Actually Want To Know
Computer scientists: "Let's discuss if this system can solve any computable problem!" Me, a practical developer: "Cool theory bro, but can it run Doom?" The "Can it run Doom?" test has become the unofficial benchmark for computing devices since the 90s. Forget your fancy theoretical computer science - if your toaster, calculator, or pregnancy test can run a demon-slaying game from 1993, that's when you've truly made it in tech.

The Anon Design Pattern

The Anon Design Pattern
The meme shows John Carmack (legendary DOOM creator) wearing an Oculus VR headset with a valve on his glasses, while someone mocks his C programming style. What they don't realize is that Carmack's procedural "functions only" approach created one of the most influential games ever while modern devs are still arguing about design patterns and class hierarchies. Sure, laugh at the lack of OOP while he's over there revolutionizing an entire industry with "just functions." Classic case of a junior dev criticizing senior code they don't understand yet.

Not Actually Structless

Not Actually Structless
THE AUDACITY! Someone has the NERVE to mock DOOM's source code for having "no structs, no classes" only to get absolutely DESTROYED when they actually look inside and find—GASP—structs everywhere! 😱 The betrayal! The drama! It's like bragging about how your vegan friend eats no meat and then finding their freezer PACKED with bacon. The shocked cat face is literally all of us when our smug programming hot takes get obliterated by actual facts. Moral of the story: maybe CHECK the legendary code before trashing it, you absolute AMATEUR! 💅

Gonna Run It In My GitHub Actions Later

Gonna Run It In My GitHub Actions Later
The bear vs wolf meme perfectly captures how system requirements have evolved over time. Modern AAA games demand absurd hardware specs (RTX 5090, 64GB RAM, 1TB SSD) while the original DOOM from 1993 will happily run on a potato with two wires sticking out of it. The title about "running it in GitHub Actions" is the chef's kiss - some dev figured out how to bypass buying a gaming rig by abusing CI/CD infrastructure to play games on company hardware. Classic developer resourcefulness. Your DevOps team hates this one simple trick!

Gonna Run It In My Github Actions Later

Gonna Run It In My Github Actions Later
Ah yes, modern gaming in a nutshell! A massive bear labeled "NEW AAA GAMES" requiring a nuclear-powered rig with "RTX 5090, AMD RX 7900, 64GB RAM, 1TB SSD" just to launch the title screen. Meanwhile, the humble wolf "DOOM 1993" runs perfectly on a calculator with "CPU, GPU (OPTIONAL)" specs. The real joke? That GitHub Actions workflow is gonna time out before your AAA game even finishes downloading the shader cache. Meanwhile, DOOM is probably already running on your CI/CD pipeline's error logs.