When your horror game project goes through executive review and marketing focus groups...
Started with a terrifying monster bus straight from your nightmares, ended with dancing unicorns and DJs with sunglasses. Classic corporate evolution where someone inevitably says "but will this appeal to the TikTok demographic?"
It's the same transformation that turned Resident Evil into a dance party and Dead Space into a microtransaction store. Next thing you know, they'll add battle passes to Tetris and loot boxes to Pong.
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