Someone took the original "rate your favorite platform" meme and said "hold up, let me add some reality to this." The progression is chef's kiss: 2008 shows gamers rating platforms based on games, 2012 shows them literally running away from the corporate overlords (that dust cloud is doing some heavy lifting), and by 2021 they've given up entirely and just accepted their fate under Steam's benevolent monopoly while casually roasting the competition. The piracy flag staying consistently in "GREAT" territory across all three years? That's not a bug, that's a feature. The stick figure's accusation of "Why do you have all the customers? Monopoly!" while standing in the BAD zone is the real punchline here—turns out when you're actually good at what you do (regional pricing, refunds, sales, not being Epic), people tend to stick around. Who knew treating customers well was a viable business strategy?