Valve Corporation, masters of creating legendary games but allergic to the number 3. They've given us Portal 1, Portal 2... then nothing. Half-Life, Half-Life 2... then radio silence for decades. Meanwhile, they're busy pumping out gaming hardware like Steam Deck and VR headsets with the sad stick figure muttering "i guess we make Hardware" instead of finishing what they started. The ultimate software development strategy: when you can't figure out how to count to 3, just pivot to hardware! Gabe Newell probably has a phobia of trilogies stronger than most developers' fear of touching legacy code.