When you're a solo game developer, you're not just coding—you're the entire orchestra. One person desperately trying to handle game design, programming, art, sound, marketing, and bug fixing simultaneously. It's that special kind of chaos where your Git commit messages gradually evolve from "Implemented player movement" to "PLEASE WORK" at 4AM. The best part? When someone asks how your "little hobby" is going, and you're too exhausted to explain you haven't seen sunlight in three weeks.