The top panel shows the simple, elegant approach to coding that we all pretend to advocate for in design meetings: just instantiate a class and call a method. Clean. Direct. Sensible. But then there's what we actually do when no one's watching (bottom panel): create an unholy chain of factories, managers, services, observers, and other enterprise patterns that would make even the most dedicated architecture astronaut blush. It's the classic "I could write this in 3 lines, but my resume needs buzzwords" approach. We've all been there—turning a simple task into a dissertation-worthy implementation because "scalability" and "best practices," when really we just wanted to flex our design pattern muscles.