When I Was 11 Years Old, I Didn't Know About Arrays And Objects In JavaScript, But Really Wanted To Make A Game. So I Invented My Own Data Structures!

When I Was 11 Years Old, I Didn't Know About Arrays And Objects In JavaScript, But Really Wanted To Make A Game. So I Invented My Own Data Structures!
javascript-memes, eval-memes, cursed-code-memes, beginner-mistakes-memes, game-dev-memes | ProgrammerHumor.io

Behold, the cursed art of using eval() to concatenate strings as variable names, creating what is essentially the world's most horrifying key-value store. Instead of using blocks[blockId].x like a normal human being, this 11-year-old genius decided to dynamically construct variable names like "lev" + level + "block" + blockId + "x" and eval them into existence. It's like watching someone reinvent the wheel, except the wheel is square, on fire, and somehow still rolling. The sheer determination to check collision boundaries and directions by string-concatenating variable names together is both terrifying and oddly impressive. Every senior dev who sees this code feels a strange mix of horror and nostalgia, because let's be realβ€”we've all written something equally cursed when we were young and didn't know better. The difference is most of us burned the evidence.

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