You start with grand ambitions of building the next indie hit, ready to fight through all the technical challenges. Then you discover that implementing proper hand animations, inverse kinematics, and skeletal meshes is basically a PhD thesis. Suddenly you're sitting there, defeated, wondering if stick figures are really that bad. Every gamedev's journey begins with "I'll make something amazing" and ends with "why do hands have so many bones?" It's the circle of life, except with more rage-quitting and tutorial hell.
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gamedev-memes, game-development-memes, animation-memes, 3d-modeling-memes, indie-dev-memes | ProgrammerHumor.io
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