Setting HP to 1, then checking if HP equals 0 approximately 47 times in a row. It's like the developer had trust issues with their own assignment operator. Either they copy-pasted this death sequence from different scenarios and never refactored, or they're coding defensively against some cosmic ray that might flip a bit between line 8 and line 11. The real kicker? Line 13 is highlighted—probably where a bug was found. Imagine debugging this spaghetti and realizing the issue wasn't even in the logic, just buried under an avalanche of redundant conditionals. GameMaker code at its finest: when you're so deep in the game jam crunch that you forget HP was literally set to 1 three microseconds ago.
It Pays To Double Check They Say
3 months ago
25,186,333 views
0 shares
debugging-memes, game-development-memes, bad-code-memes, code-smell-memes, gamemaker-memes | ProgrammerHumor.io
More Like This
The Unholy Trinity Of Code Sources
1 year ago
414.3K views
0 shares
The Developer Emotional Rollercoaster
1 year ago
233.3K views
0 shares
99 Little Bugs In The Code
1 year ago
310.3K views
0 shares
NordVPN
Sponsored
VPN
How To Resolve The Issue
1 year ago
266.5K views
0 shares
Loading more content...
AI
AWS
Agile
Algorithms
Android
Apple
Bash
C++