You spent 3 years perfecting your pixel art, implementing procedurally generated dungeons, and optimizing your collision detection algorithm. The game runs flawlessly at 144fps. You're a coding wizard.
Then comes marketing day. Suddenly you're supposed to "build a community," "leverage social media," and "create engaging content." Your entire brain just turns into a solid block of pain. Migraine? Cute. Hypertension? Child's play. Stress? Adorable. Indie game marketing is when your entire head becomes the headache.
Turns out writing a physics engine is easier than convincing people on Twitter to wishlist your game. Who knew that `git push` was simpler than "please notice me, Steam algorithm"?
AI
AWS
Agile
Algorithms
Android
Apple
Bash
C++