Jensen out here explaining DLSS 5 with the enthusiasm of someone who just discovered the word "generative" and decided to use it everywhere. "It's not post-processing, it's generative control at the geometry level!" he proclaims.
Meanwhile, the actual press release is basically saying "yeah we take your game's pixels and use AI to make up better pixels." The gap between CEO marketing speak and engineering reality has never been wider. It's like watching someone explain a microwave as "molecular agitation through electromagnetic resonance" when really it just goes beep and makes food hot.
Turns out when you're the CEO, you don't need to understand how your own tech works—you just need to sound impressive enough that nobody asks follow-up questions.
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