The eternal cycle of C++ development: write code, crash with segfault, blame the language. For the uninitiated, a segfault (segmentation fault) happens when your program tries to access memory it shouldn't—like dereferencing a null pointer or accessing an array out of bounds. But instead of debugging our pointer arithmetic or fixing our memory management, it's obviously C++'s fault for not having garbage collection like those civilized languages. The Mario-style piranha plant of truth awaits any programmer humble enough to admit they're the problem!