Someone decided to build a computer inside Scrap Mechanic and now they're watching their creation compile something for what appears to be geological timescales. The stats are beautiful: 8 hours in, 5 seconds of progress per second (which is... just time passing normally, congrats), and enough memory allocations to make your RAM weep.
Building a computer in a game engine is the digital equivalent of using a spoon to dig a tunnel. Sure, it's technically possible, and yes, it proves you understand computer architecture, but nobody's going to ask you why because they already know: because you could.
The real question isn't whether it'll finish—it's whether the heat death of the universe will happen first. My money's on the universe.
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