The eternal struggle of graphics programming in six panels. Anyone who's dealt with transparency knows it's not just a technical challenge—it's psychological warfare. Alpha blending, z-buffering, sorting issues... one minute everything renders perfectly, the next your UI is showing through walls or your water texture looks like a portal to another dimension. And don't get me started on glass shaders. The number of times I've stared at a screen at 3 AM wondering why my transparent objects are rendering in front of opaque ones is frankly traumatic. Whoever said "just make it see-through" clearly never had to implement it.
Glass Gives Me Nightmares
3 days ago
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graphics-programming-memes, transparency-memes, alpha-blending-memes, game-development-memes, rendering-memes | ProgrammerHumor.io
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