The forbidden C++ time bomb! Some poor developer at Westwood Studios left themselves a nuclear reminder in the Command & Conquer source code. They basically wrote: "This optimization experiment failed spectacularly, but I'm too lazy to remove it right now... if nobody fixes this garbage by 2003, PLEASE NUKE IT."
The best part? They're defining NO_USE_BUFFERED_IO and then immediately checking if USE_BUFFERED_IO is defined. It's like building a highway with a "ROAD CLOSED" sign that only appears if you're already driving on it.
Somewhere, a developer is still waking up in cold sweats wondering if anyone ever nuked their code. Legacy systems are just ancient burial grounds for our worst decisions.
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