Vr Memes

Posts tagged with Vr

The Carmack Optimization: From Code To Corporate

The Carmack Optimization: From Code To Corporate
Left side: John Carmack in his Oculus days, looking like the brilliant but slightly disheveled programmer who could optimize your rendering engine while explaining quaternions over lunch. Right side: Post-Facebook acquisition Carmack, who clearly discovered the secret API that transforms cargo pants energy into executive chic. The function signature must be something like: transform(millions_of_dollars, years_at_meta) . The real optimization algorithm was inside his wardrobe all along. Still has that "I could rewrite your entire codebase in assembly before dinner" vibe though.

Remember The Metaverse Hype

Remember The Metaverse Hype
The tech industry's attention span in one image. Remember when everyone was frantically building metaverse platforms? Yeah, me neither. Now it's all AI this, AI that, while metaverse sits in the corner wondering where all its venture capital went. The tech world just ghosted an entire digital universe for a chatbot that occasionally hallucinates facts about Napoleon. Silicon Valley relationships are more fickle than npm dependencies.

When The Tutorial Requires A NASA Supercomputer

When The Tutorial Requires A NASA Supercomputer
The eternal hardware flex vs. reality gap! When you're watching those VR optimization videos, everything seems so achievable—just tweak a few settings and boom, silky smooth gameplay! Then reality hits when some YouTuber casually drops that they're running a rig with components that cost more than your car. For the uninitiated: an RTX 4090 is NVIDIA's flagship graphics card (~$1600) and "9800x3d" likely refers to AMD's high-end CPU with 3D V-Cache technology (~$500). That's basically the computing equivalent of saying "yeah my daily driver is just a modest little Lamborghini." Meanwhile, the rest of us are over here with our GTX 1060s trying to figure out which settings to turn down so our headsets don't transform into PowerPoint presentations with extra steps.

How To Spend $13 Billion To Create The Sims 3?

How To Spend $13 Billion To Create The Sims 3?
Meta spent $13 billion on their "Horizon" metaverse and all they got was avatars that look like they were rendered on a potato. "Legs are coming soon!" is the kind of feature announcement you'd expect from a game in 2003, not something that cost twice Electronic Arts' annual revenue. At this rate, Mark's going to need another $50 billion just to add eyebrows that don't look haunted. Meanwhile, The Sims 3 from 2009 is over here with fully functioning humans that can already woohoo in hot tubs.

Virtual Reality, Actual Poverty

Virtual Reality, Actual Poverty
First panel: Excitement! "WHOA!" Second panel: "THIS VR IS SO REALISTIC" - that moment when you're convinced the $3,499 headset is worth every penny. Third panel: Reality check. Bank account showing -$3499. Fourth panel: Crying through your $3.5k face computer while questioning your life choices. The most realistic feature of Apple Vision Pro? The ability to see your financial regrets in stunning 4K resolution. At least now you can cry in spatial computing.