When someone tells you 8GB VRAM is "useless these days" but you're out here running Cyberpunk on a GPU that's older than some interns on your team. Different eras, different survival strategies. The guy who gamed on a 3050ti with 4GB has developed the kind of optimization skills that would make embedded systems engineers weep with pride. Meanwhile, Mr. 5060 8GB is complaining about not being able to run everything on ultra with ray tracing maxed out.
It's the hardware equivalent of junior devs complaining about not having enough RAM while senior devs remember optimizing code to fit in kilobytes. You don't choose the struggle life, the struggle life chooses you—and sometimes it makes you a better problem solver. Or at least really good at tweaking graphics settings.
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