Ah, the fantasy world where game development is just a few magical method calls! If only .ForEachBug(Bug::AutoFix)
existed in real life instead of the 3 AM debugging sessions where you question your career choices. And that .GetWishlists(target: 7000)
method? Pure delusion. Real gamedevs know that getting 7 wishlists already feels like winning the lottery, let alone 7000. The only accurate part is game.Release()
- which is indeed followed by immediate regret, panic, and the discovery of 47 new bugs your QA team somehow missed.
What Are You Complaining About Gamedev Is Easy
5 months ago
160,667 views
0 shares

gamedev-memes, programming-memes, debugging-memes, unity-memes, javascript-memes | ProgrammerHumor.io
More Like This
Bro Had His Priorities Set Right
1 month ago
148.6K views
0 shares

Hard Pass On Dev Tools, Game Pass For Fun
4 months ago
171.4K views
0 shares

The Productivity Paradox
5 months ago
143.5K views
0 shares

Thinking How Cool It Would Be To Make A PC Game Vs. Actually Making One
6 months ago
158.6K views
0 shares

But Why? The Mountain Of Online Requirements
4 months ago
127.4K views
0 shares

Mini PCs (affiliate)
Wait, You Pay Full Price For Software?
9 hours ago
84.6K views
0 shares

Loading more content...