When the job posting asks for "clean, maintainable code" but you open the codebase and find a 200+ element global array tracking everything from "Joe's Sunglasses" to "Coffee Temperature" to "Did we say No to Joe?" π
That GameMaker project is the digital equivalent of finding a serial killer's wall of string and newspaper clippings. Each variable is initialized to zero, patiently waiting to track some obscure game state that only makes sense to the original developer who's probably moved to a cabin in the woods by now.
Pro tip: If your storyline tracking system requires comments longer than the actual code, you might want to consider using, oh I don't know... OBJECTS? ENUMS? Literally anything but a massive global array that screams "I learned programming from a YouTube tutorial in 2003."