The great FPS divide - where one group has a complete meltdown if their game drops below 100 frames per second, while the other group just silently endures slideshow-level performance like battle-hardened veterans.
Remember coding on those ancient machines where compiling took so long you could brew coffee, drink it, and still have time for existential dread? That's the 30 FPS crowd - they've seen things, man. Meanwhile, the 100+ FPS folks are like those junior devs who complain when npm install takes more than 10 seconds.