Every language designer ever: "We're going to revolutionize error handling by NOT using try-catch!" Then you peek under the hood and it's literally just try-catch wearing a fake mustache made of if statements. Result types in Rust? Try-catch with extra steps. Go's error returns? Try-catch but you manually carry the error like it's 1972. Swift's guard statements? Spicy try-catch.
It's like watching someone insist they invented a "revolutionary new transportation method" and then showing you a bicycle with square wheels. Sure, it's technically different, but was it worth the effort? The industry has spent decades trying to make error handling look cool and different, but at the end of the day we're all just catching errors and pretending our syntax is superior.
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