The indie game development experience: one person sitting behind a table with name tags for "Producer," "Director," "Actor," "Editor," "Writer," "Video Editor," and "Creative."
It's the software development equivalent of wearing all the hats in your closet simultaneously. Big studios have entire departments. Indie devs have... coffee and determination. And probably a concerning browser history full of "how to fix [obscure engine] bug at 3AM" searches.