The eternal game engine debate, featuring Patrick Star dropping truth bombs! The meme perfectly captures how gamers blame Bethesda's Creation Engine for bugs, while simultaneously claiming Unreal Engine games run poorly. Then the punchline hits - Oblivion was remastered with Unreal and still performed badly.
The real mic drop: it's not the engine, it's the developers! No amount of fancy engine-switching will fix fundamental development issues. Reminds me of that junior dev who kept blaming our framework for his spaghetti code. Changing your hammer doesn't fix your terrible aim!