Unity really said "let's charge developers per install" and accidentally created the best marketing campaign for Godot ever. Nothing unites game devs faster than a common enemy with terrible monetization strategies.
The "friendship ended" meme format perfectly captures the mass exodus from Unity to Godot. Developers went from "Unity is industry standard" to "Godot is my new best friend" faster than you can say "runtime fee." And honestly? When your game engine is open-source, free, and doesn't randomly decide to charge you for downloads, yeah, maybe being in a cult isn't so bad.
The crossed-out Unity logos with the Godot mascot looking all innocent and friendly is chef's kiss. Unity shot themselves in the foot so hard they needed a whole new engine to render the damage.
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