The eternal struggle of game developers everywhere: trying to spot the difference between CRLF and LF line endings while Perforce gleefully ignores them as "identical" during merges. Nothing like spending 3 hours debugging why your build is failing only to discover it's because Windows and Unix decided to have a philosophical debate about how lines should end. And yet somehow, this prehistoric version control system that can't tell the difference between line endings is still the industry standard. Legacy code and "but we've always done it this way" strikes again!
Why Is Perforce Still Used In The Games Industry?
16 hours ago
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perforce-memes, gamedev-memes, version-control-memes, crlf-memes, lf-memes | ProgrammerHumor.io
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