99% Of Y'all's Marketing Problems Explained

99% Of Y'all's Marketing Problems Explained
gamedev-memes, marketing-memes, business-memes, indie-memes, development-memes | ProgrammerHumor.io

The four-panel descent into game dev reality hits harder than a production bug on release day! It starts with pure optimism: "we make the game" (cue innocent developer dreams). Then the marketing team swoops in with their brilliant strategy: "we market the game to the people who want to play the game" (revolutionary, I know).

But then comes the soul-crushing realization in duplicate panels: "we realize nobody actually wants to play this game." That moment when you discover your revolutionary procedurally-generated roguelike dating sim with blockchain integration isn't actually appealing to... well, anyone.

This is why market research before writing a single line of code isn't just good practice—it's emotional self-preservation!

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