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oMFG

oMFG | class-memes, IT-memes, cs-memes, public-memes, manager-memes | ProgrammerHumor.io
class-memes, IT-memes, cs-memes, public-memes, manager-memes | ProgrammerHumor.io

Content

a Unity Scrist (1 asset reference 7 references public class GameManager: MonoBehaviour public bool ThisBoolMakesItSoThatTheGameHasHigherContrastForccessibilityPurposes; public bool ThisBoolIsUsedToIndicateThat ThePlayerHaswonTheGame; public float ThisNumberIncreasesForEveryUnitThePlayerHasMovedSoThatTheyCanViewItInTheStatistics; public in ThisIncreasesEveryTimeThePlayerDiesAndIsAlsoForStatisticPurposes; public float TheAmountOfHealthThePlayerCurrentlyHas; reference public void CallThiswhenThePlayerLosesHealthAndIfHealthGoesBelowZeroThePlayerWillDie(float theAmount TheAmountOf HealthThePlayerCurrentlyHas – theAmountOfDamageThePlayerwillTake; if(TheAmountOfHealthThePlayerCurrentlyHas 0) CallThiswhenThePlayerIsSupposedToDieAndItwillDoAnAnimationAndRespawnThePlayer); 1 reference public void CallThiswhenThePlayerIsSupposedToDieAndItWillDoAnAnimationAndRespawnThePlayer()