The gaming industry in a nutshell: Cyberpunk 2077, a game from 2020 with futuristic graphics that would make your bank account cry, running at a buttery 100 FPS with an RTX 5090 (a GPU that probably costs more than your car). Meanwhile, Borderlands 4, allegedly coming out in 2025, will somehow manage to look like it was rendered on a toaster from 2019 and still make your high-end rig struggle to hit 45 FPS. Game optimization is clearly an art form that some developers treat like abstract expressionism – nobody knows what the hell is going on, but we're all supposed to nod and pretend it makes sense.