The SpongeBob meme perfectly captures the absurd evolution of game development. In the 90s, indie developers crafted masterpieces with limited resources, while today's AAA studios demand you sacrifice a kidney for a GPU just to run their unoptimized code.
The irony is palpable - billion-dollar studios shipping games requiring NASA-grade hardware (5090 GPU? Come on!) while tiny indie teams create beautiful, efficient experiences that run on practically anything.
It's the classic "throwing hardware at a software problem" approach. Why optimize your spaghetti code when you can just demand players upgrade their rigs? Meanwhile, indie devs are over here practicing actual computer science.
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