Remember when video games were just... fun? Before you became a programmer and couldn't help but see the collision detection glitches, frame rate issues, and spaghetti code lurking beneath the surface?
Now you're sitting there calculating the physics equations they used for that jump animation, mentally optimizing their render pipeline, and thinking "that NPC pathfinding algorithm must be A* with a custom heuristic."
The curse of knowledge strikes again. You've peeked behind the curtain, and now you can't unsee the matrix. Gaming will never be the same, but hey—at least you can impress absolutely nobody by explaining why that texture is flickering.