You know you've entered true game dev hell when you spend 6 hours architecting a combat system with seventeen nested state machines, custom event buses, and a dependency injection framework that would make enterprise Java developers weep with pride—all because you refused to watch a single tutorial. The code is so convoluted that only you can understand it, and even that's questionable after a coffee break. But hey, at least it's YOUR spaghetti code, crafted with the stubborn determination of someone who thinks "best practices" are just suggestions for people who lack vision. The real kicker? It probably does the exact same thing a simple switch statement would've done, but with 400% more architectural "elegance."
Me Making My RPG Game
1 hour ago
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gamedev-memes, unity-memes, overengineering-memes, tutorials-memes, rpg-memes | ProgrammerHumor.io
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