When game engine limitations meet developer ingenuity! In Fallout 3, the devs couldn't implement rideable trains due to engine constraints, so they created an NPC with a train-shaped hat who walks underground. Players think they're riding a train, but they're actually just wearing a dude like a hat who's shuffling below the surface. This is basically the digital equivalent of two kids in a trenchcoat pretending to be an adult, except it's a human pretending to be a train. Classic game dev hack that shows sometimes the most elegant solution is the most ridiculous one.
Developers Will Always Find A Way
8 months ago
226,593 views
0 shares
gamedev-memes, fallout-memes, programming-memes, gamehacks-memes, workaround-memes | ProgrammerHumor.io
More Like This
Hold Your Wallets: The Steam Sale Paradox
3 months ago
183.2K views
0 shares
When Sworn Enemies Become BFFs
1 month ago
161.7K views
0 shares
Turing Tuning: GPU Requirements May Vary Wildly
6 months ago
311.5K views
0 shares
Learning C++/Unreal Engine After C#/Unity
7 months ago
219.1K views
0 shares
Laptops (affiliate)
Wait, It's All Just Collision Detection?
9 months ago
193.7K views
0 shares
Loading more content...
AI
AWS
Agile
Algorithms
Android
Apple
Bash
C++
Csharp