Logo
Most expensive bug: $460M rocket explosion.
  • Home
  • Hot
  • Random
  • Search

Browse

  • AI AI
  • AWS AWS
  • Agile Agile
  • Algorithms Algorithms
  • Android Android
  • Apple Apple
  • Backend Backend
  • Bash Bash
  • C++ C++
  • Cloud Cloud
  • Csharp Csharp
  • All Categories

HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

Magic numbers Memes

Posts tagged with Magic numbers

Some Actual Code I Found Inside A Game

Python Programming Debugging Testing Gamedev
2 days ago 90.4K views 3 shares
Some Actual Code I Found Inside A Game
The code is a perfect example of why game developers shouldn't be allowed near RNGs unsupervised! ๐Ÿ˜‚ What we're looking at is a glorious mess of Python where someone created two nearly identical functions ( count_greater_than_11 and count_greater_than_5 ) that generate random numbers between 1-20 and increment a counter when the number exceeds a threshold. But wait! The function names and comments don't even match - one says "greater than 11" in the comment but checks for > 10 in the code, while the other claims to check for > 5 but actually checks for > 4! And then there's that lonely is_divisible_by_7 function at the bottom, just hanging out with no apparent connection to anything else. It's like someone started implementing their own version of RNG bias with specific magic numbers, got bored halfway through, and shipped it anyway. This is probably why that boss battle feels unfairly difficult every 7th attempt...

Spotlight

ScienceHumor.io

Introducing ScienceHumor.io - where Newton's laws meet comedy! A collection of scientifically proven funny memes that react faster than sodium in water. Visit โ†’

Ad Liquid Debugger For Impossible Production Issues

Coffee so strong it finds bugs before your tests do
Death Wish Coffee Whole Bean Dark Roast | ProgrammerHumor.io
Each purchase helps us pay for the therapy our frontend devs need after dealing with CSS specificity issues. ๐Ÿ’†