Ah, the gaming industry's version of a Catch-22. Warner Bros just axed multiple game studios regardless of their performance. It's like working at a restaurant where the chef gets fired whether the food is terrible, amazing, or breaks Michelin star records. The gaming industry's new business strategy: "Let's fire everyone and see if that helps quarterly earnings." Spoiler alert: it won't, but some executive will get a nice bonus for "optimizing workforce resources." Nothing says "we value creativity" like shutting down studios that made incredibly successful games. Next quarter's strategy meeting: "Why can't we find good talent?"