The perfect visual metaphor for gamedev codebases everywhere. Like the Cat in the Hat, your code is juggling fish, cake, books, and milk while somehow not collapsing into a heap of runtime errors.
Nobody knows how it works. Nobody dares refactor it. One wrong move and that delightful game experience turns into a stack trace from hell. But hey, as long as the players are having fun, who cares if your inheritance hierarchy looks like a family tree from medieval royalty?
Ship it now, clean it never. The first rule of technical debt club.