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define GAME H Posted by StarCraft In51:524 ViewsTA.HX finclude "UNITS.HX" include "type guarded.h" define ALLOW CIRCLEMOVEDELAY (1060) don't change this without talking to frank or mike unit udpate delays define APPROACH DELAY define SPREAD DELAY define SPREAD GROUPS (1SECOND) (10SECONDS) 8 define CLOAK SPREADGROUPS (2"SECONDS) game loops between ApproachMoveTarget I optimization delay "groups" J misc 16 MAP FILE NAME 32 K CHAR FILE NAME MAX PLAYER NAME 4 -. 4 for the " spc" FILEEXT RETAIL "sen" www.pegi.infoPFILEEXT "ScX" define 219 Eule EXT "gen" and in the comments that they left. I replay file extension define SINGLE PLAYER SAVE EXT RETATL "Sne ProdrammerHumor.io -2:52