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HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

Shipping-to-production Memes

Posts tagged with Shipping-to-production

Hmm It Might Stay

Gamedev Programming Unity
3 months ago 10.3M views 0 shares
Hmm It Might Stay
You know that gray cube with "TEMP_TEXTURE.png" you dropped in during prototyping? Yeah, that's now a core part of your game's aesthetic. What started as a quick placeholder to test lighting became so embedded in your codebase that replacing it would require refactoring half your asset pipeline. The real comedy here is the retreat. Skeletor confidently announces the problem, then immediately nopes out before dealing with it. Classic game dev move: acknowledge the technical debt exists, promise to fix it "next sprint," then quietly ship it to production. Players probably think it's an intentional design choice at this point. Eight months is rookie numbers though. Some placeholder assets have been known to survive entire release cycles, DLCs, and even sequels. They're not bugs anymore—they're features with tenure.

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I use Arch btw.

I use Arch btw.

Linux
123.9K views 3 years ago