Modern gaming Memes

Posts tagged with Modern gaming

The Evolution Of Game Development: Muscles To Madness

The Evolution Of Game Development: Muscles To Madness
The gaming industry's evolution is less "technological advancement" and more "descent into madness." Old-school devs were optimization wizards who could fit entire games into kilobytes and make them run on calculators. They'd offer free demos because they actually wanted people to enjoy their creations. Meanwhile, modern "Triple A" studios are out here shipping 50GB games that still need a 50GB day-one patch, requiring NASA-grade hardware just to hit 30fps, and forcing always-online connections for single-player experiences because apparently tracking your every move is an "essential feature." And let's not forget the bizarre workplace environments where employees are apparently... stealing breast milk? I'm not even going to ask what kind of agile methodology that falls under.

Time To Underclock My CPU To Meet Doom's Minimum Requirements

Time To Underclock My CPU To Meet Doom's Minimum Requirements
Ah, the irony of modern gaming. Your 3.30 GHz CPU is too powerful for a game that once ran on machines that couldn't even stream a cat GIF. Imagine having to sabotage your own hardware because some developer didn't account for the fact that computers have evolved since 1993. It's like buying a Ferrari and then removing the engine because the parking space is designed for a tricycle. The cherry on top is that 74.80 GB requirement - original DOOM fit on a few floppy disks, but now we need half a hard drive just to render the same demons in slightly higher resolution. Progress!

Oblivion Remastered Game Size Summarized

Oblivion Remastered Game Size Summarized
Ah, the classic "let me unmask this villain" meme perfectly captures modern game development! A 2006 game like Oblivion somehow takes up 120GB after being "remastered" (aka slapping on some prettier textures). But pull off that mask and—surprise!—it's actually Unreal Engine 5 bloating everything up like it's getting paid by the gigabyte. Remember when games fit on a single CD? Now you need to clear half your SSD just to install the main menu. The storage requirements are expanding faster than my coffee budget during debugging week.

And Its Getting Worse

And Its Getting Worse
Ah, the evolution of game development—from heroic optimization wizards to corporate dumpster fires. Remember when devs were literal coding gods who could fit entire games in kilobytes and make them run on a potato? Now we've got these "Triple A" clowns shipping 50GB broken messes, requiring NASA computers, and forcing you to be online just to play a single-player game. The best part is the "optimization" advice. "Just buy a better PC, bro" is the game dev equivalent of "have you tried turning it off and on again?" except it costs you $2000. And let's not even address whatever the hell is happening with that breast milk situation. Modern gaming, everyone! 👏