Unreal Engine out here acting like your helicopter parent, telling you your beast of a machine with an RTX 5090 and 14900KF isn't good enough to run at 1440p 60fps because it insists on strangling everything through a single thread. Meanwhile, id Tech Engine is the cool uncle who shows up and says "use ALL the cores, kid" and delivers billion FPS on a toaster. The difference? id Software actually knows how to write multithreaded code that doesn't make your CPU cry. They've been optimizing game engines since Carmack was writing assembly in his sleep. Unreal just keeps adding more AI-upscaling band-aids instead of fixing the fundamental performance issues. It's 2024 and we're still dealing with engines that can't properly utilize modern hardware. id Tech proves it's possible, but everyone else would rather blame your GPU than admit their engine is running like it's 2005.