Game loop Memes

Posts tagged with Game loop

I Still Remember The First Time Doing Game Programming Courses As A Kid

I Still Remember The First Time Doing Game Programming Courses As A Kid
Every beginner game dev's first encounter with deltaTime is just blindly sprinkling it everywhere like seasoning on soup. The tutorial says "multiply by deltaTime for frame-independent movement" and you're just nodding along pretending you understand why your character moves at warp speed without it. You don't know why it works, you don't know how it works, you just know the angry red cube stops teleporting across the screen when you add it. It's basically the "turn it off and on again" of game loops – works every time, questions never. Fun fact: deltaTime represents the time elapsed between frames (usually in seconds), which ensures your game runs at the same speed whether someone has a potato PC running at 30 FPS or a beast rig pushing 240 FPS. Without it, your game speed would be tied to framerate, making it unplayable on different hardware. But yeah, as a kid you just threw it in there like magic fairy dust.

Special Relativity

Special Relativity
Einstein figured out that time moves slower when you're traveling near the speed of light. Turns out he forgot to tell the universe about deltaTime . The person on Earth barely ages while our astronaut friend turns into a grandparent on their high-speed joyride. Classic time dilation, except instead of physics equations, we're just missing that one crucial variable in our game loop. You know, the thing that keeps your animations smooth regardless of frame rate? Pretty sure the universe is running on someone's first Unity project where they hardcoded everything to frame count instead of actual elapsed time. No wonder everything's breaking at relativistic speeds. Should've read the docs, God.