Cryengine Memes

Posts tagged with Cryengine

Two Types Of Game Engines

Two Types Of Game Engines
So apparently the entire game development universe has been reduced to two categories: engines with gorgeous menu systems that hold your hand like a caring parent, and engines that are basically just parkour simulators with extra steps . GameMaker Studio? Pretty menus. Source Engine? You're doing parkour now, congratulations. Twine, Unreal, Godot? Menus, menus, menus. CryEngine? PARKOUR TIME BABY. But then comes the plot twist that absolutely DESTROYS this binary classification: Unity. Despite having more jumping mechanics than a kangaroo convention, it's classified as... menus? The sheer audacity of this revelation sends our protagonist into a full existential meltdown because apparently Unity's UI is so menu-heavy that it transcends the laws of physics. Who knew that navigating Unity's interface was the REAL parkour challenge all along?

Two Types Of Game Engines

Two Types Of Game Engines
Game engines: either drowning in endless menus or making you frantically jump through hoops to accomplish basic tasks. The comic nails it by sorting them into just two categories - "menus" (looking at you, Unity) or "parkour" (hello, Unreal). Anyone who's tried to find that one specific setting buried in Unity's seventeen nested dropdown menus knows the pain. Meanwhile, Unreal devs are performing mental gymnastics just to implement a simple "Hello World" blueprint. And poor Unity, getting called out for "jumping around a lot" yet still being classified as "menus" - the ultimate burn for an engine trying so hard to be developer-friendly. It's like being told you dance like a spreadsheet.