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HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

HTTP 418: I'm a teapot

The server identifies as a teapot now and is on a tea break, brb

Stuttering Memes

Posts tagged with Stuttering

Stable 60FPS Is Better Than 140 Stuttering All Over The Place

Gamedev Programming Hardware Unity
1 year ago 311.4K views 0 shares
Stable 60FPS Is Better Than 140 Stuttering All Over The Place
Frames per second are like relationships—quantity means nothing if there's no stability. The gaming community loves to brag about their 144Hz monitors and RTX 4090s pushing 200+ FPS, but what's the point when your game looks like it's being rendered on a potato connected to a hamster wheel? That glorious moment when you finally surrender your ego, cap your FPS at 60, and suddenly your $3000 gaming rig stops having seizures every time you turn a corner. The sweet, sweet victory of consistent frame timing over raw numbers. It's the programming equivalent of choosing the reliable, boring algorithm over the flashy one that occasionally crashes and burns. Sometimes less really is more—especially when "more" means more stuttering.

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